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Interactive Graphic Design

Interactive Graphic Design
In this course, students will undertake graphic design projects in formats such as websites, apps, and other interfaces, either individually or in teams, conceptualizing and planning interactive projects with new technologies.

Web and App Design is a Safe Bet for Finding a Job

The general competence of the interactive graphics degree consists of developing graphic design projects in the context of screens: web design and development, interactive content production, accessibility, usability, and interface design.

People who complete the training cycle obtain a Higher Technician degree, which allows them to enter the labor market to carry out tasks such as the following:

Design, organization, and management of interactive graphics projects / Web design and development / Creation and production of interactive content, accessibility, usability, and interface design / Analysis of proposals for interactive graphics projects applied to different fields / Collaboration in organizing and supervising production.

Title: Higher Technician in Plastic Arts and Design in Interactive Graphics.

Level: Higher level of professional education in Plastic Arts and Design.

Level 1 of the Spanish Qualifications Framework for Higher Education (MECES)

Total course duration: Two thousand hours distributed over two academic years.

ECTS Credits: One hundred and twenty

Professional Artistic Family: Graphic and Audiovisual Communication.

European Reference: ISCED-5b (International Standard Classification of Education).

The general competencies describe the combination of skills, motivations, and traits required to perform effectively in a wide range of job roles within the specialty.

  • Design and create multimedia pieces with technical, artistic, and communicative quality.
  • Plan and carry out projects for interactive products that optimally integrate and develop concepts of interface usability, information architecture, accessibility, digital graphics, video, sound, etc., based on the communicative objectives of the project.
  • Organize and execute the different phases of the project and the corresponding quality controls until obtaining a multimedia product that meets the professional quality standards.

Professional competencies are those linked to the job, encompassing all the skills and aptitudes that help them perform their work successfully:

  • Communicates ideas and messages efficiently through multimedia language.
  • Provides the interactive graphic product with persuasive, informative, and/or identifying elements appropriate to the project's objectives.
  • Manages graphical interface elements and selects the most suitable resources to solve configuration and installation issues.
  • Plans and autonomously carries out interactive graphics projects with the level of quality required professionally.
  • Creates interactive graphics pieces in all their phases and carries out the corresponding quality controls to obtain a multimedia product with technical, artistic, and communicative quality.
  • Develops application standards and generates documents that facilitate the understanding, management, and subsequent evolution of the interactive graphic product.
  • Selects and uses the most suitable resources to solve the formal, functional, and technical aspects of a specific communication problem.
  • Conveys the appropriate information using multimedia language resources with precision and communicative efficiency.
  • Correctly performs production processes.
  • Coordinates the work derived from or generated by these responsibilities.
  • Recognizes and complies with the regulations governing professional activity.

Center Curriculum Specification for the First Year of Interactive Graphics (DECREE 126/2024)
Modules and Training Units Hours per Course ECTS Credits
M01 Computer Media 99 6
TU01 Bitmap Image Processing 33 2
TU02 Vector Image Processing 33 2
TU03 Specialty Software 33 2
M02 Training and Job Orientation 1 33 2
TU01 Occupational Risk Prevention and Environmental Protection 33 2
M03 History of Audiovisual and Multimedia Image 99 6
TU01 Analysis of Artistic Work and Design 33 2
TU02 Evolution of Art and Design in Relation to Social Changes, Aesthetic Ideas, and Technology 33 2
TU03 Journey through Contemporary Works and Authors of the Specialty 33 2
M07 Fundamentals of Visual Representation and Expression 99 6
TU01 Plastic and Visual Elements: Morphology and Dynamics of Composition 33 2
TU02 Light and Color: Relationships and Symbolic Values 33 2
TU03 Form and Space: Analysis, Representation, and Creative Interpretation 33 2
M09 Photography 99 6
TU01 Photographic Language 33 2
TU02 Photographic Technique and Digital Image Processing 33 2
TU03 Photography and Multimedia Creation 33 2
M10 Graphic and Typographic Resources 99 6
TU01 The Typographic Sign: The Character 49.5 3
TU02 Basics of Design with Typography 49.5 3
M11 Programming Language 1 132 6
TU01 Introduction to Programming Languages and Multimedia Application Development 66 3
TU02 Programming Language Applied to Specialty Projects 66 3
M12 Audiovisual Language and Technology 99 5
TU01 Introduction to Audiovisual Media: Communication and Audiovisual Language, Expressive Resources 33 2
TU02 Techniques and Technologies for Audiovisual Realization and Postproduction 66 3
M13 User Interface Graphics 1 66 4
TU01 Introduction to the Graphic Environment and Peripheral Information Systems 66 4
M08 Image Theory 66 4
TU01 Image and Communication: The Visual Discourse 33 2
TU02 Definition and Construction of the Image 33 2
Total Hours and ECTS Credits 891 51
Group Tutoring 33  

Center Curriculum Specification for the Second Year of Interactive Graphics (DECREE 245/2016)
Modules and Training Units Hours per Course ECTS Credits
Audiovisual Language and Technology 198 12
TU01 Introduction to Audiovisual Media 19 1
TU02 Communication and Audiovisual Language: Expressive Resources 51 3
TU03 Techniques and Technologies of Audiovisual Realization 64 4
TU04 Techniques and Technologies of Audiovisual Postproduction 64 4
Training and Job Orientation 66 3
TU01 Legal Framework of Plastic Arts and Design: Essential Properties 22 1
TU02 Incorporation into Work: The Job Search Process 22 1
TU03 Business and Entrepreneurship: Self-employment 22 1
Integrated Project 99 10
TU01 Integrated Project 99 10
Interactive Graphics Projects 2 231 25
TU03.2 Methodology and Procedures: Design and Multimedia Production 150 19
TU04 Project Development: New Interactive Platforms 53 4
TU05 Analysis and Presentation of Interactive Graphics Projects 28 2
Programming Language 2 132 6
TU02.2 Programming Language 79 3
TU03 Database: File Organization 53 3
User Interface Graphics 2 132 6
TU02.2 User Interface Graphics 26 1
TU03 Peripheral Information Systems 14 1
TU04 Perception and Usability Techniques 26 2
TU05 Interaction and Graphic Application 66 2
Total Hours and ECTS Credits 858 62
Group Tutoring 33  
Internship Phase in Companies, Studios, or Workshops 280 12

Center Curriculum Specification for the Second Year of Interactive Graphics (DECREE 126/2024)
Modules and Training Units Hours per Course ECTS Credits
M02 Training and Job Orientation 2 66 4
TU02 The Legal Framework of Plastic Arts and Design 33 2
TU03 Incorporation into Work: Business and Entrepreneurship 33 2
M04 Interactive Graphics Projects 231 14
TU01 Introduction to Projects: Objectives and Basic Requirements 33 2
TU02 Project Methodology and Planning 82.5 5
TU03 Project Execution 82.5 5
TU04 Project Evaluation and Presentation 33 2
M05 Integrated Project 99 10
TU01 Integrated Project 99 10
M06 Professional Project Management 165 12
TU01 Professional Project Management 165 12
M13 User Interface Graphics 2 33 4
TU02 Prototyping 33 4
M11 Programming Language 2 132 8
TU03 Art and Programming (Free Allocation) 132 8
M12 Audiovisual Language and Technology 2 99 5
TU03 Audiovisual Design 99 5
Total Hours and ECTS Credits 825 57
Group Tutoring 33  
Internship Phase in Companies, Studios, or Workshops 284 12